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Hi-Score
CultureIn testing

Hadeda

Keep it flying.

What it measures

Timing, control and anticipation.

A hadeda flying between power lines and jacaranda branches above a city at dusk
Card art is concept art for the league. In-game scenes are drawn in code.

How it plays

  1. 01

    Tap to flap. The hadeda climbs with each tap and drops when you wait.

  2. 02

    Fly through the gaps between power lines, branches and rooftops.

  3. 03

    Each level narrows the gaps and adds wind. Clear as many as you can before you clip one.

Three levels

The three chevrons in the Hi-Score mark are the levels. The game shows you which one you are on as you play.

  • Level 1

    Suburb dawn

    Wide gaps and a steady flight over the rooftops.

  • Level 2

    Tighter gaps

    The gaps close in and come faster.

  • Level 3

    Highveld gusts

    Gusts push the bird about between the gaps.

Scored on

Gaps cleared.

Tiebreak

Clearance through the gaps, measured in game units.

Fair play

Every score is replayed on our server before it counts.

How the server keeps score

Be first on the board.

Join the waitlist and we’ll tell you the moment ranked play opens. 18+ and South African residents only. Skill only.

Join the waitlist

Also in the launch slate