Pop
Catch the burst.
What it measures
Reading the fuse and reacting on the moment.

How it plays
- 01
A rocket goes up over the Durban beachfront. Its fuse burns at its own speed.
- 02
Tap at the exact moment it bursts.
- 03
Later levels mix burn speeds and add false sparks.
Three levels
The three chevrons in the Hi-Score mark are the levels. The game shows you which one you are on as you play.
Level 1
Long clean fuses
Slow, even fuses with time to read each one.
Level 2
Mixed burn speeds
Each rocket burns at a different speed.
Level 3
False sparks and quick bursts
Sparks that look like the burst, and fuses that go early.
Scored on
Milliseconds from the true burst, on every rocket.
Tiebreak
Set in the rules before the game opens.
In design. The rules are published before the game opens for play.
Be first on the board.
Join the waitlist and we’ll tell you the moment ranked play opens. 18+ and South African residents only. Skill only.
Join the waitlist


